Tuesday, 1 November 2011

some ideas for a HUD.

for the hud of the game i was thinking about a mini map on screen with options to open up a larger map, this will allow the player to see objectives and various other key points. there will also be a health bar and an ability bar. The ability bar (this was only spoke about slightly before i posted this) basicly this will be a fury/rage bar were the player can sue it a bit like mana. special abilities will cost mana and will not produce any back. only normal auto swings will preduce mana. i gave the team something to do for this week and that was look define and sum up what they have, so next week we can throw it all to gether and iron out the rubbish or fill the gaps.

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